Archive for September, 2010
I was recently involved in a UDK community initiative called The UDK Developers Roundtable. The Roundtable were a couple of live Q&A sessions which were then published into a chat. The first group involved UDK Enthusiasts, and the second were the ‘Pros’ – people who had worked for games studios, placed well in Make Something Unreal, or just generally had good experience. I was a part of the latter.
The conversations are an interesting read for anyone involved with modding or game development, with a number of experienced people providing some very interesting points of views on various topics. You can check out both of the discussions at http://www.ensemblog.com/
If a developer has to ask you things about the mod other than your opinion of work, you haven’t done your job as a designer. A design doc should outline EVERYTHING a person needs to know when joining the team.
After the announcement of Means of Escape a few weeks ago, we were surprised to see the game pimped on DIYGamer. A massive thanks to these guys, it gave us a warm fuzzy feeling to see that the game is out there and getting positive comments.
Check out there short article here.